Volume 6 - Ch 5.3
In total, there are three passageways here aside from the one that we used to enter this room, so one of those three naturally has to lead to the Boss Room, just like the Bandits were saying. If it was not like that, then there would be absolutely no point in them setting up such an elaborate trap in this particular location.
There are probably more Bandits waiting in one of the directions. Its a good strategy. Even if there are six Bandits waiting in this room, withoutIdentify you would just think it was a regular party taking a rest. If strong people come, and they dont think they can win, they just have to let them past to the boss room. If someone who seems weak comes, they guide them into the trap.
Did they decide that I was strong? Or an easy prey? Should I have let Sherryand Miria wear their Sacrificial Misangas in a flashy way?
When I pass by the Bandits at a distance, I look behind me. They are smiling in a vulgar way. Are they aiming for my girls? I want to punish them, but I shouldnt make my move here, in case that I dont seem like an easy mark.
The door opened, and we went into the cave to the left. Theres nobody there. The cave just continues forwards.
They should die.
Were the Bandits only looking at Roxanne and Mirias chests? Nevertheless, I agree with Sherry.
There are three or four people around the corner.
Roxanne catches up to me with quick steps and reports in a whisper. Sherry, be pleased. Looks like I get to destroy them after all.
Is it a pincer attack from the back and the front? Its a good strategy for Bandits. They seem to have decided that we are an easy mark, or maybe they were just blinded with greed looking at Roxannes chest.
They are Bandits. Fighting them is inevitable. Roxanne, go to the front. Sherry, the back. Cover Miria, and keep her behind Roxanne. I will fight the Bandits while you give priority to defense. Ill move around freely, so dont try and keep up with me.
I take the Copper Spear from the Item Box, and exchange it with Mirias wooden shield. The spear should be good against Bandits. Im glad I kept it just in case it could be useful again.
We moved on to the intersection, where Roxanne shakes her head a little. The Bandits seem to be a little further on. I went around the corner, and saw that there are four people at the edge of the cave.
Bandit Lv.24, Pirate Lv.67, Thief Lv.48 and Explorer Lv.42. All of them are very high level. Especially the pirate, hes amazing. Its also the first time where I saw a Thief.
Is he their main fighting force? It would be annoying if we are caught up to from behind, so we advance rapidly.
Four people spread to block the cave. Three in the front, and the bandit Lv.24 behind them. Is the Bandit their leader?
Did you think there was a Boss Room here?
Sorry, but its us Bandits!
X X X X X X X X X X X X X X X X X X!
The men ahead make jokes. One person doesnt speak Brahim, so Im not sure what he said, but Because Roxanne doesnt react, it probably doesnt matter anyway.
As for the Explorer, was he threatened, or joined them willingly? He might just be corrupt as well.
Their behavior speaks for itself. Even without Identify, you could probably tell they are Bandits.
If I try and time a surprise attack, it would probably be advantageous.
From the back, the six people from before have caught up to us. The Bandits surround our back and front with a total of ten people.
If you leave the women, we will spare your life.
I see. Its not a surprise attack, so they think there is room for negotiation. Theyll certainly take less damage if they dont have to fight. When sandwiched from the back and front, some Parties will definitely give up and yield to their demands. But the possibility of Bandits letting someone live and leave.. is basically zero, and I understand that.
It must have been difficult to find this place, and it would be impossible to use again if they let someone go. But a decision like that is hard to make when youre surrounded by Bandits.
All of you, drop your weapons.
you can at least save your own life.
There are ten enemies, and four of them have a considerably high level.
Under normal circumstances, a single Party mightve been an easy victory for them.
Under normal circumstances.
Illuminate a brave heros path through a dark Labyrinth
I ignore the Bandits, and utter an incantation.
Its impossible to escape! This entire cave has been coated with Shield Cement!
The explorer thinks Im a fool. Of course theyd think that.
When they finally got someone in their pincer attack, the Party could simply escape if only they had an Explorer with them. If they used Shield Cement, Field Walkeris going to be useless. The same thing goes for Dungeon Walker. But
Dungeon Walker.
I ignore their words, and say the Skills name anyway.
Even though I said Dungeon Walker], I thought about Warp in my head.
A black portal appears on the wall beside me, since it is possible to useWarp even on a space covered with Shield Cement.
I rushed into the wall.
Shit, I thought that Dungeon Walker was supposed to be unusable!
X X X X X X X X X X! X X X X X X X X X X X X X X X X X X X X X !
He just ran away by himself and left the women here, what a stupid bastard!
Whos a stupid bastard?!
While hearing Roxannes voice, I thrust in with Durandal.
I was at the back, and stabbed into the Bandit Lv.24s neck. I moved right behind him with Warp. From the place where I appeared, I had a perfect shot, and Durandal struck right where I wanted it.
In a single blow, the Bandit Lv.24 falls to the ground. Because of the falling sound, the other Bandits notice the situation.
Shit, what happened?!
Kill them all!
It will be hard to fight against everyone at once. Between Sherry and the six Bandits at the back, I made a Fire Wallto give s some space.
Theres another one! A Mage is hiding himself somewhere!
X X X X X X X X X X X X X X X X X X X X X X X X X!
The Bandits began to panic like a bunch of headless chickens.
I cant block the whole cave with the Fire Wall, but it certainly helps as Sherrys spear is waiting to thrust into them.
The main force of three people with high levels head to me. Its a good decision. Because I moved, these three are in a position sandwiched between us now. This brings the advantage to us. Its also convenient. If they come to me, Mirias danger decreases.
How should I defeat these three now? AoE magic isnt going to work on people. I can use single target magic on them though, but I cant use other magic until the Fire Wall burns out.
Still, it seems I can use Bonus Spells. The ones from the Mage job are out, but the Bonus Spells are another matter entirely. If I make some distance, I can use them safely. If possible, I dont want to use them, but I dont have that luxury.
When the Bandits approached me, I useEquivalent Exchange on the man in the center. The Pirate Lv.67 explodes in a bloody fountain suddenly. His equipment is left behind, but he literally exploded, and there was nothing left of him
Wha?!
The movement of the men to either side stopped for a second. It was to be expected. The Pirate next to them had disappeared after all, so they cant help but stop.
I hold back the negative feelings that well up within me and desperately continue. I cant miss this chance.
I dont want to do anything, my mind is a mess, but I still wield Durandal. The neck of the Thief Lv.48 who had stopped for a moment was cut without difficulty, and I can feel my MP getting recovered. It seems I can absorb MP from people as well.
I hold back the feelings of wanting to run away, and continue on. The Explorer who was next to the Pirate had also stopped moving. Theres a spray of blood from the Pirates body sticking to him.
He needs a little time to recover his thoughts.
The recovered MP is suppressing my emotions, and I continue moving my arm. My sword flies towards the Explorers neck as even more MP is recovered. Its enough for another luxury.
I used Warpagain, and came out behind the six Bandits.
You cant escape.
I called out to the Bandits from the back.
I open my item box, and take out a Strengthening Pill and a Nourishment Pill and tossed them into my mouth as I took off. You cant go through a long battle without recovery after all.