Otoko Nara Ikkokuichijou no Aruji o Mezasa Nakya, ne?

Chapter 121



Year 7444, Month 2, Day 14

Somehow or other, we ended up going past our original plans, we spent from February 1st until the 5th inside of the dungeon, after that we took 3 consecutive days off, then from the 9th until yesterday the 13th we explored again. The conclusion we arrived at from adventuring during that time was that after all the teleportation on the 6th floor is a type of trap. If you throw a rock while walking it's actually pretty simple to discover them. The width of the passage is about 9m but on the walls of both sides of that there's a fixed stone with a strange symbol carved into it. In between those two stones there's a space of about 6m that's the starting point for the teleportation.

After testing out throwing a number of rocks inside we confirmed it. In other words, you can pass through about 1.5m from the stone. Even if you throw a rock in from the other side it seems to teleport. Other than that, there were still the same arrow and pitfall traps as well. It's actually more troublesome to discover those. That's why we haven't advanced much at all with exploring the 6th floor so far.

Furthermore, the stone with a symbol carved into it seems to be part of a large boulder sticking out so we gave up on digging it up. Also, the symbol isn't uniform. Just guessing but the symbol is probably different for each teleport destination? is the best opinion we could come up with. Even when we tried to carve off the symbol, the stone, or rather boulder was too hard so it was impossible. Well even if we were able to shave it off considering the recovery ability of the dungeon I feel like it would restore to normal after a short while so I don't think it has much meaning. Since we don't know where we'll teleport to on the 6th floor it's not like we're often passing by the same spot after all.

We still haven't tried going inside of one of the teleport traps. There was the far too reckless proposal of Ralpha to go all out and try jumping in but it was immediately rejected by everyone.

Incidentally, we were able to confirm that nothing happens when just sticking the end of a pole inside. If you throw it in it teleports. After carefully observing and it seems that when more half of the object passes the teleport trap it activates. We weren't able to confirm if that's the same for living creatures. If there was a goblin wandering around we could tie one up and kick it in but unfortunately the only thing we've seen is the wild boards {Cave Wild Boar}. As expected capturing a wild boar of this size alive is a bit unreasonable. Even if we were able to I don't think it would budge even we kick it.

In any case, just like this we've predicted that exploring the 6th floor is going to take an extremely long amount of time. There's already no choice but to firmly sit down and make an effort on it over time. The things to be gained are big. After all, even though we've only entered rooms on the 6th floor twice so far but the first time there was about 10 wild boars and no problem at all but the second time, there was an altar like the ones on the 5th floor and what was summoned was a {Cave Great Boar}, after we defeated that an idiotically huge ore of gold came out.

A large ore of gold that was two times the size of an adult's head was immensely heavy and according to Toris it has the weight of above 50 times that of a liter of water so it should have weighed about 50kg. I'm sure the purity of the ore must have been high as well, since it seemed that it would have amounted to 20kg or so of gold after being tempered and if that's true then it seems it will sell for over 60,000,000 Z.

Since it seems that this is the first time this large of a gold ore was brought back in Baldukk in several decades the adventurers were all excited. Since we reported that we found this ore on the 5th floor we succeeded in pulling the top teams to the 5th floor. Particularly {Sun Ray} jumped at this information, today they've even split their party in two and are clearing it at the same time.

Just like we do every year exchanged birthday presents all five of us celebrated that we were safely able to reach our 16th birthday and the fact that it seems one week later the tempering will be done so we'll get our hands on a huge sum of money as well. Everyone got into the spirit and drank a lot. Since as expected things were pretty painful the next day I seriously started to think about using {Neutralize Poison}.

All five of us reincarnated people had an increase in ability values thanks to the increase in age. Everyone's levels increased as well, the lowest Gwine is already level 12, and even though she's in one of the top teams it's no problem at all.

..........

Year 7444, Month 4, Day 25

After returning to the Boil Manor from the dungeon and brother and the others were there. It seems that brother and the others arrived on the night of the day before yesterday and instead of going to make deliveries to the knight group without me, they waited. I mean, I did get a letter saying they would arrive tonight after all..so I relaxed thought it would be just right. The caravan from Bakuddo this time brought along a huge load. Starting from this month for roughly two years, the Ryogu family of squires from Bakuddo will be living in Rombertia after all, I'm sure it's their luggage as well. After all, there's only two carriages, other than the goods for delivery the carriages packed with their belongings are piled up like a mountain.

That's why it seems they left the village about a week early. Well in the end they were slowed down for two days in Baldukk so it was canceled out but if I think about it, it's only obvious they got here faster.


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