MARVEL: GAME MAKER SYSTEM

Chapter 145: 145 - Spending Habit



Chapter 145: 145 - Spending Habit

Within just a few hours, new posts about people learning real-life skills began to appear on the internet.

This time this type of post was not only appearing on the Oasis Forum but was also going viral on Twitch with videos of people showing off their powers in real life.

Seeing other people getting powers in real life, Players became even more excited about the game and started playing even more to reach level 10 as quickly as possible.

Even some RP communities have decided to take a break from RP to focus on reaching level 10 first, as they understand the importance of learning these skills in real life.

But those who were most surprised by this change were the X-Men.

Charles Xavier at that moment was in a cafe in Oasis while reading the Forum Feed to find out the news, and seeing so many people interested in getting powers in real life caused him to be shocked.

Mutants were always criticized and hated for having powers, now people were wanting powers too, what was happening?

"I think that was just jealousy." A familiar voice came from Charles' ear, causing him to turn to that person in shock.

"Notch?!" He asked in surprise, since it had been months since he had seen this person.

The last time he saw Notch he didn't even know that Notch was the creator of Minecraft, and now here he is, every day having fun in Oasis and enjoying so many new experiences that this man he casually talked to once created.

"Long time, Professor." Notch said smiling.

"What do you mean by envy?" Charles asked confused.

"You mutants were always the only ones who had the possibility of having powers, of being special, this aroused the envy of most people. But now you are no longer the only ones who can have powers, what do you think will happen?" Notch asked.

Thinking about this possibility, Charles was shocked. "Will the hate go away?"

"Bingo!" Notch replied as he summoned a cup of hot chocolate. "In fact, there will probably still be some hatred towards a few people, as prejudice and racism will never disappear, but it will decrease so much that you will go back to being treated just like normal people."

Thinking about all of this and finally understanding that Notch's story was true, Charles' heart was racing so much that he couldn't even believe it.

The only thing he could say was "Thank you."

Hearing this, Notch just smiled while shaking his head. "You don't need to thank me, as a person this is the most basic thing I can do, especially since it's not difficult to do with my capabilities. Just enjoy your lives, it's what you deserve."

After talking for a few more minutes, Notch finally teleported to another place, especially when the Players around him started to notice him there and started recording him and taking photos to post online.

Looking at the empty seat in front of him, Charles finally thought of something.

'I think Erik will be happy to hear that... I hope he doesn't try to do something stupid now that everyone will become equal.' Charles thought excitedly.

Even newspapers around the world were showing news about people who learned Skills.

Some countries were lucky to get more than one Player who learned a Skill today, while other countries were unlucky to not even have a Player in their country.

But not having anyone there who learned this didn't stop journalists from writing stories about these cases and even showing the Players from their country who were closest to reaching level 10 in the Elder Scrolls: Warcraft Ranking.

This wave of news on television managed to burst the ESW bubble even further, causing the number of Players who visited Oasis that day to reach a historic peak of 3.1 billion different Players.

Of course, these new Players did not become VIP or ESW subscribers immediately.

The vast majority of Players took a few days to finally be convinced to try Elder Scrolls: Warcraft.

Typically the first day of Players experiencing Oasis was mainly Players visiting the stores in the Oasis Hubs.

On the second day these Players would go back to a store they liked and probably spend a few cents to buy something they liked to see what it was like, after watching other Players buying things for a few minutes.

On the third day, these Players would be more open to spending money on Oasis and would probably spend a few dollars to have fun.

With such an incredible experience at Oasis, the resistance that these Players had to spending money there would have greatly diminished, to the point that on the fourth day the probability of the Player trying to pay for an ESW subscription became very high.

But this time, instead of waiting until the fourth day, on the second day most of the new Players had already paid to try ESW, because the next day the news showed that hundreds of people around the world were learning Skills.

Even though these people were not very proficient in these Skills, it still amazed many people.

And with the news from Notch that places were limited, people couldn't wait and quickly paid the first monthly fee to try the game.

Fortunately for Players, the game's story was so engaging and the NPCs' artificial intelligence was so good that many people started playing with the mindset of doing everything as quickly as possible, but they soon gave up when they found themselves so involved in the stories of the characters. quests.

Mainly because unlike other RPGs, the quests were not repetitive and boring.

All ESW quests had a logical reason for happening, and things that Players did in the game were causing NPCs to generate new quests all the time, making each person's experience unique.

Something that started to enter the Players' routine was watching livestreams of Players from other races to see what the leveling experience and the quests of that race were like.

Seeing that there were already 600 people at level 10 and that the queue to get Skills was getting longer, Alex just shook his head and left it at that.

But what he didn't imagine was that this queue to get Skills in real life would be a good thing for the game, since the hype that Players felt when they saw the number decreasing was as big as that of a child waiting for Christmas.

Streams of people were even appearing showing time slowing down and thousands of people were watching to see what these skills were like in real life.

"If the invasion takes a few months it's possible I won't actually need to make a move to help NY." Alex thought excitedly as he looked at the game data.

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