GREED: ALL FOR WHAT?

Chapter 1839: Total Disrespect.



Chapter 1839: Total Disrespect.



These gods were just not a match for them in any way. The Orc Bandits were stronger in terms of Authority. That is a given. That meant they had more powerful divine spells and more divine energy to use the divine spells.

But the Orc Bandits were also stronger in terms of divinity because of their divine armor and the 50% increase they granted the clones individually. Even the best gods only had a 40% boost to their divinity.

Then there is the superiority of their divine weapons. Both Myriad Armament and Golden Light had no equal. To top all of it off is their eerie synchronization and cooperation with each other.

They were six but they were far more effective than that. They certainly were more effective than a rag tag band of fearful gods. All the gods had waiting for them at the hands of the clones was slaughter. But the Orc Bandits couldn't eat anymore and didn't want to waste their time doing something useless, so they chose to escape.

If not for the fact that the clones had to protect their specially forged trains, they would be faster in escaping. Even then, it was still easy for them to escape. The gods that tried to stop them couldn't even see how they were beheaded.

But things became even easier after they left most of the gods behind. The only problem they faced was the blockade at Gemmis.

Apparently, the sixth wave of gods were already gearing up for war. They had heard that the Orc Bandits were escaping, so they decided to block their way to Gemmis.

A god king was speaking to them before the Orc Bandits met them. She was trying to encourage them, but even she was not optimistic about their chances.

She said, "This is not about the domain anymore. Forget about that. This is about the disrespect that they have shown us. They could have escaped, but they didn't. They had the gall to bring a train to collect our divine orbs. This is like a game to them."

"It is clear that they don't take us seriously. They could be right about that. Or they could be wrong. There's only one way to find out, and this is the last chance to do so because one of them is about to become a domain god. If we can't defeat them now, then we might not be able to defeat them ever again."

She asked with a roar, "Who's with me?"

The gods gave half-hearted replies. So she changed her tune.

"Ok, forget about the disrespect. They are strong in God's Domain, so they can disrespect us. Let's make this about the two trains of divine orbs. Imagine how much divinity we can get if we nab those trains."

This time the gods were more encouraged. Unfortunately, their motivations and enthusiasm would go to waste all because they couldn't create a barricade around the entirety of Gemmis. The Orc Bandits took a detour after sighting them.

The Orc Bandits escaped to the disappointment and relief of many gods. This marked the end of the divine calamity that is the Orc Bandits, but it brought about the beginning of a long drawn out war for domain.

There were five other trials around Gemmis so there are five more domains that can be acquired. This prospect put a lot of gods on edge. The painful trashing they just got from the Orc Bandits made them extra determined to get the domains.Nôv(el)B\\jnn

They were already out to war, so they might as well put their preparations for battle to good use. However, their eagerness for battle doomed them. The gods began to fight each other even before the domains arrived.

There were many things that set them off. It was easy to do as the gods were already in a primed state where only one thing was needed to set them off. That thing could have been an insult or just greed for divinity.

Either way, the gods set upon themselves as soon as there was no singular strong foe to make them cooperate. In the absence of the Orc Bandits, they became their worst enemies.

Meanwhile, Legion managed to make it to Gemmis. Then they went straight for their altar. It was a little difficult to move a large train through the city, but they managed.

Legion-7 said to them, "Imagine how difficult it would have been for us to move and protect a train with ten carriages."

Legion-1 said, "I still think we can do better."

Legion-3 chuckled and said, "We are greedy and we think we can do better, but this might be the limit for us."

They built the carriage so they could have made it longer, but they didn't because it would be problematic to control. Making it longer means it would be heavier and more difficult to maneuver at high speeds. It could easily overturn too.

There's also the difficulty of protecting the trains. With three carriages each, it would only take three clones to protect each train while another clone drives it.

One clone would stay at the back. A second would protect its left side and a third would protect the right. So each train requires four clones to protect it for a total of eight. That is the maximum amount of clones they have to spare.

If they add anymore carriages to the train, their efficiency in protecting it would fall and they might lose the whole train. They also can't use the help of others because others don't have their synchronized minds and identical Authority. So if they try to use their subordinate gods, they will only be dragged down by them.

These and many others are the reasons why they couldn't make longer trains to harvest more divinity. But they are working on fixing these PROBLEMS. Their greed is driving their innovation and determination in doing great things. It is just like how they do things in the void universe.


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